NEARLY DEPARTED Demo v1.0
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A Reluctant Zombie Adventure Game by John Green
Made using LASSIE, by Greg MacWilliam
Presented by Pinhead Games

http://www.johngreenart.com
http://www.gmacwill.com/lassie
http://www.pinheadgames.com


NOTE:
This is a demo of what will be a larger game. As such, things may change from this version and the final version, such as music, dialog, graphics, puzzles, etc.


STARTING UP:
Double click on the "Nearly Departed_Mac" file for Mac users. Double click on the "Nearly Departed_Win.exe" file for Windows users.


PLAYING:
Click and hold on room objects to activate the verb disc. You will see a set of teeth, an eyeball, and a severed hand. The teeth are for mouth related actions (talk to, lick, eat, bite), the eyeball is for sight related actions (look at, read, examine), and the hand is for physical action (use, take, push, search). Use the disc actions to interact with the environment. Click and hold over what you want to interact with, rollover the proper icon, and release the mouse button.
Click the mouse button to skip through dialog. Be careful not to miss something said that was important.
Rollover the bottom title bar to open the inventory drawer. Rollover the hands on the left and right to scroll when you have lots of items. Click an item to "pick it up" and turn it into the cursor. Drag it over what you want to "use" it on, and when it's highlighted click the mouse again. Double click to clear the cursor and put the item away. You can also click and hold while looking in the inventory to open up the verb disc and use those actions on inventory items. You can also drag an item onto another in the inventory for some interactions.
Press F1 or the M key to bring up the menu.


BUG REPORTING:

If you encounter a "Director Player Error", or a consistent application crash, please report the bug to johngreenart@johngreenart.com

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Nearly Departed and all related characters 2006 John Green
LASSIE engine and code 2006 Greg MacWilliam